Saturday, June 14, 2008

DCGN #3 of 6.13




Yes ladies and gents, we have returned (in case you didn't know already) and we kicked off our third Dispatch Community Game Night last night and the final outcome? Lots of fun and random tomfoolery, as well as the occasional lag.

This time around the fans got to play several new gametypes and maps, especially a really awesome distortion map rendered by our pals from Forgehub.

The team this time around:


Dispatch Films/ 508th Brigade

LT1: Breaker of Noobs
Deadite: Hulk Smash?
Achronaut: "Mortal Wombat"
Dragnew: Death from New Zealand!



Game 1: "Lockdown"
Gametype: One Flag CTF
Map: Foundry




Tone: Lagtacular!

This game was very interesting, attackers had to gear up and raid a forged base in which there were only two staircases to enter. The first few minutes were somewhat entertaining, that is, until the lag kicked in. Next thing you knew, a one flag CTF game turned into a free for all monkey HONK! fight. "LAGTACULAR" roared the Deadite as he dissipated into nothingness only to reappear behind the enemy and strike down his foe.

Game 2: "Distortion"
Gametype: Team Slayer
Map: Foundry




Tone: "I'm tripping out man!"

This was the most enjoyable game for me because it was very creative and extremely fun to play with loads of people. It is pretty hard to describe how awesome of a map this creation was (thank you Forgehub!). The two teams spawned inside a sort of zero gee, inverted, "optical illusion"-typed base in which ceilings became floors, vice versa. It was just... Awesomely crazy.

Game 3: "I am Legend"
Gametype: Infection
Map: Standoff




Tone: Deathly?

No Dispatch Film Game Night is complete without a good ol' round of Infection, especially a Deadite "I am Legend" gametype. It was your basic survive and run type of zombie game, although casey006 owned alot of us using the flamethrower. That man truly earned title as "Zombie [/Cabbage] Torcher" with his flamethrower of doom when he found himself all alone (the man got two killtaculars and a killtrocity).

I was not able to stay for the other two games, but from what I have heard, they were a blast and the fans were able to play some Grifball and Prophecy Eagle Stronghold Assault.

To say the least, it was definitely a triumphant return for Dispatch Films this Summer. I was very pleased with the amount of fun we had with the community. Now all that remains for this epic formula of win is the premiere of Blackstone! Bleh, bleh, bleh that's all folks!

*Note: A video covering the highlights of the game night is on the way!

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